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SHAWN BUGEJA
Technical Artist & Game Designer
About
About
With a passion for Games, I have both the skill and love to make them. As an upbeat, Interactive Media graduate and team player with excellent communication skills, I aspire for a future in the Gaming industry. Feel free to take a look at my work!
Education & Experience
MY WORK

Optimised Interior Environment
Unreal Engine 4 & Quixel
This project originally started off as a Passion project and was then used in my Thesis of Environment optimisation, Lighting and scene building.
Modular Dungeon
3DS Max
This is an environment Created on 3DS Max, that tested and prototyped the modularity of scene building.


Tethered Fate
Unity
Tethered Fate is a 2D puzzle platformer. I was part of a 6 person team consisting of 4 artists and 2 developers. Being myself and a peer.
Contact
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