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Modular Dungeon

Knight's Quarters

The models were made using a free form technique with a set grid. The grid was used for making the walls and sizing the assets. The walls and floors were set up for modularity. This allows for quick building and further addition to the space. 

 

My tasks included:

  • Gathering References 

  • Modelling 

  • set up of asset modularity

Software used:

  • 3DS Max

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